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Pompous Poet v. Editor-in-Chief at #AWP13

By Simmons Buntin Let’s start today’s conference review off with a true story of an angry submitter, shall we? The publisher residing at the table next to me hales from a distant land, and he’s a nice enough fellow. He publishes authors from North America and beyond, and one such author confronted me yesterday. The conversation went something like this: Pompous poet: “Hey, I submitted to you but you rejected my poem. Fuck you!” Arm and hand gestures followed. Editor-in-chief: “We are quite competitive.” Pompous poet: “Competitive my ass!” He then pulls his book off the publisher’s table, flips it to the acknowledgements at the back of the book, and shoves it in front of my face: “Look at that! All those contests I’ve won!” Editor-in-chief: “Indeed.” Pompous poet: “Your call for submissions said you wanted longer poems, so I wrote a 200-line poem and sent it off.” Editor-in-chief: “You sent it off right away? Did you let it sit a bit first and give it time to consider it?” Pompous poet: “I don’t need to do that shit. That’s a good fucking poem. You suck.”
Issue 31. Ruin + Renewal, Part II

Terrain.org Issue 31 Now Live!

The editors of Terrain.org: A Journal of the Built + Natural Environments are delighted to announce the launch of our new Issue 31, with the theme of “Ruin and Renewal (Part II).” The Winter 2013 issue extends the “Ruin and Renewal” theme from our Fall 2012 issue, and includes the winning and finalist entries from our 3rd annual contests in fiction, nonfiction, and poetry; a special “To Know a Place” section from six writers on Mount St. Helens; guest editorial by Alison Hawthorne Deming; new “Eyes on the Street” column from urban designer and landscape architect Ken Pirie; Downtown Silver Spring, Maryland, as the Unsprawl case study; ARTerrain gallery by Lucinda Bliss; and more. And if you’re reading this blog, you know the new dynamic, image-rich Terrain.org design is live, as well.
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Bug Music

Following my previous book/CD projects on birds and whales, I am now on a quest to make music live with bugs.  The first and perhaps greatest stop:...